The Ageless Appear


Altars and Gifts

The Ageless now inhabit the land, in the form of altars. You can now kneel at these altars and sacrifice something precious, receiving a piece of their power in return (perhaps). This is, of course, meant to be a large portion of the game, and has a lot of other systems tied into it, so it has taken quite a bit. Status effects, activated abilities, as well as a lot of UI work.

Other Improvements

  • Keyboard support for items and equipment
  • Experience and leveling (though there’s still a lot more to do here)
  • Enemies and items on all levels, and spawning based on depth
  • Autoattacking
  • An action bar at the bottom, sort of reminiscent of Caves of Qud
  • Ability to choose what items to pick up if multiple are in a tile

To Do

  • Travel to other islands
  • Possible rework of entities to have race/challenge level/class?
  • Ranged combat